#102267: "Stop Number is obscured during the Place Departure Pawn phase"
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In an attempt to highlight the Stop Number (red numbered circle) for each of the two possible departure spots, a white light highlighting technique is applied in an attempt to assist the player finding his two choices. I find the highlighting technique obscures the actual red circle number that I am looking for, so much it blends into the white board background, and it is actually very difficult to see my options. The number is almost fully covered and the red spot I'm looking for is almost invisible.
This occurs both on PC and iOS.
A possible alternative might be to simply change the two circle colours to something that contrasts with red (like dark yellow possibly) • What is your browser?
Google Chrome v118
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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